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41. Is PVP becoming too expensive? - in Ships and Modules [original thread]
IIshira wrote: Your question was "Is PVP becoming too expensive?" and the answer is no. Since I started playing in 2009 the price of battleships has gone up slightly while the price of PLEX has almost doubled. Buy orders for PLEX used to be ar...
- by Nova Satar - at 2013.09.23 13:15:00
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42. Why are people so averse to risk taking? - in EVE General Discussion [original thread]
usually the people who fly around in blobs looking for ganks are absolutely desperate to get kills, because they rarely get any. 20minutes is nothing to potentially kill a t3 for these people. you really cannot fight the "blob" mentality anymore....
- by Nova Satar - at 2013.09.23 12:47:00
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43. Is PVP becoming too expensive? - in Ships and Modules [original thread]
Bethan Le Troix wrote: IIshira wrote: [quote=Nova Satar] Ships were balanced in the sense that they were given different purposes. I don't think the mineral costs were changed. You obviously don't have anything to do with construction ...
- by Nova Satar - at 2013.09.23 12:41:00
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44. Small Gang Falcon Fit Needed - in Ships and Modules [original thread]
try fitting some balls
- by Nova Satar - at 2013.09.23 10:46:00
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45. Is PVP becoming too expensive? - in Ships and Modules [original thread]
I realise CCP are pushing up prices in the hope people will plug the gap with PLEX because they are money grabbers, but for casual players not willing to buy plex are certain types of day to day PVP now too expensive? I think it's reached the poi...
- by Nova Satar - at 2013.09.23 10:31:00
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46. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
just to confirm, once you've entered bastion mode, is that the part where 3 nados suicide gank you?
- by Nova Satar - at 2013.09.18 12:29:00
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47. [Service] Alice's 3rd Party Trading :D - in Sell Orders [original thread]
this whole thread is hilarious.
- by Nova Satar - at 2013.09.18 10:44:00
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48. cant patch launcher or direct - in EVE General Discussion [original thread]
fixed Landariel wrote: Nope, i don't want to shut up I want to play after a hard day full of work and all i can do is staring at my screen with growing frustration that CCP didn't learn a fuckign thing during the last 2 years.... this suc...
- by Nova Satar - at 2013.09.11 17:59:00
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49. cant patch launcher or direct - in EVE General Discussion [original thread]
Landariel wrote: great game! i paused for more then 2 yeras and i am back for 2 whole days now.....shortest comeback ever! where can i get back the money for my PLEX? any chance that this issue will get fixed soon? oh shut uuuupppppp blaa...
- by Nova Satar - at 2013.09.11 17:54:00
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50. cant patch launcher or direct - in EVE General Discussion [original thread]
yep broken here too
- by Nova Satar - at 2013.09.11 17:10:00
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51. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
a module that kills all falcons in the region, to balance, it can only be activated once every 10 seconds
- by Nova Satar - at 2013.09.11 11:02:00
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52. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
A mod that makes your 1.5bil marauder a static / unmoveable pinata in an area of space ccp know nothing about
- by Nova Satar - at 2013.09.11 10:57:00
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53. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
so the marauders will basically be the same ship in 4 different skins?
- by Nova Satar - at 2013.09.09 13:10:00
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54. [PvP Video] Samurai Revenge 7 - in My EVE [original thread]
brilliant video and great piloting. So many killmail conveyor belts in nullsec. The best video on here in a long while. PS - **** ECM!! further evidence that it is purely an ANTI-GAME mechanic and does nothing but ruin what could be great pvp.
- by Nova Satar - at 2013.08.15 10:22:00
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55. Sticky:[Odyssey 1.1] Jump Clone timer reduction skill - in Player Features and Ideas Discussion [original thread]
people commenting in here about jumpcloning as a form of risk free travel are morons. Jump cloning is almost purely used to switch between implant sets depending on what you want to be doing at the time.
- by Nova Satar - at 2013.08.06 13:07:00
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56. TY CCP You idiots - in EVE General Discussion [original thread]
Max Khaos wrote: Listen to the CCP fan boys. The OP has a valid point. Whoever decided to post a message on all clients with who's in the XI Final bad decision especially when due to time zones half the player base may not have watched todays...
- by Nova Satar - at 2013.08.05 12:02:00
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57. [Odyssey 1.1] Local Armor and Shield repair module changes - in Player Features and Ideas Discussion [original thread]
A very much needed boost to solo and small gang pvp. Its good to see some attention ehre as active reps have long been fairly worthless. It should also help to stop the un-balancing issue of people shield fitting armour ships becuase active armour...
- by Nova Satar - at 2013.08.05 11:58:00
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58. Sticky:[Odyssey 1.1] Skill group name changes - in Player Features and Ideas Discussion [original thread]
CCP Ytterbium wrote: Small update. We're going to leave the "Spaceship Command" skill as such for now, even if things may change in the future.
Same with the "Planetary Interaction" and "Subsystem" skill groups, we're not going to touch ...
- by Nova Satar - at 2013.07.31 12:02:00
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59. Sticky:[Odyssey 1.1] Skill group name changes - in Player Features and Ideas Discussion [original thread]
i think its fairly clear from this thread that everyone thinks its embarrassing and ********
- by Nova Satar - at 2013.07.26 09:31:00
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60. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
this is all pretty disappointing, everything is getting simplified too much. There is too much catering for stupid people going on, people who cant think for themselves. The idea of the HACS previously was that they were different to the t1 hulls...
- by Nova Satar - at 2013.07.24 12:17:00
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